With small steps I'm getting the game ready, but since I don't have any recent database backup (I was busy with the graduation project and never thought of making one), it's a time-consuming and difficult job. Because I do have the entire source code it isn't an impossible job (I wouldn't have started doing it in that case), but it still takes a lot of time.
I started off with a database from 2008, which is one major version and hundreds of minor versions previous to the "TMNClassic" we used last round (October 2009 - March 2010). I couldn't login, register, or even attempt anything. I'm now at a stage in which I'm able to "fake" an account, login, and view my mailbox without getting any errors (see screenshot below).

What most of you will want to know, is whether or not I'll be bringing TMN back online. I can't really answer that question, but if there were no hope at all I wouldn't be repairing it. I've done everything I can to contact DC, so I'm not waiting for him. There are however a few things I will need to do before I can bring it back online, here's a quick list:
- Repair the database and test the game
- Port database to mySQL to save about $50 a month
- Research possibilities to run TMN on a cheap (virtual) Linux server
- Beg for money to cover at least 3 months of server fees
- Request support from players willing to help moderate the game (and forums)
Marc
ps. Besides e-mails, text messages, voice-mail messages and messages in paypal money transfers could you think of any way to contact DC? let me know if you do, I'm out of ideas!